using SoulstormReplayReader.Core.Models;

namespace SoulstormReplayReader.Core.Domain.Player;

public sealed class ColorScheme
{
    public string Name { get; set; }

    public ReplayColor Primary { get; set; }
    public ReplayColor Secondary { get; set; }
    public ReplayColor Trim { get; set; }
    public ReplayColor Weapons { get; set; }
    public ReplayColor Eyes { get; set; }
}