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bd206aaa12
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Version: 1.0.6.3 -> 1.0.7
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2025-10-31 22:24:10 +05:00 |
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689779e9de
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Fixed key not found exception in dictionary
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2025-10-31 22:23:27 +05:00 |
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dcb08d229b
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Version: 1.0.6.2 -> 1.0.6.3
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2025-10-31 21:53:22 +05:00 |
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e7fbce93e2
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Fixed crash when reading game settings
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2025-10-31 21:51:34 +05:00 |
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6ed3e101d9
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version 1.0.6.1 -> 1.0.6.2
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2024-12-23 17:29:57 +05:00 |
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e546722a65
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Deleted not needed check
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2024-12-23 15:52:05 +05:00 |
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160a085157
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Fix mod name parse and add net9
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2024-10-06 10:56:40 +05:00 |
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d3c5584990
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Updated ascii strings compare
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2024-07-29 00:37:29 +05:00 |
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045e5903f2
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version 1.0.4 -> 1.0.5
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2024-07-28 00:00:29 +05:00 |
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bde95026ce
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Added image pixel type option
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2024-07-28 00:00:10 +05:00 |
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1e533e6420
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Added bug types
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2024-07-27 22:13:58 +05:00 |
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6b201ff221
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version 1.0.3 -> 1.0.4
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2024-07-27 22:10:21 +05:00 |
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539a3d3d68
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Win conditions fix
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2024-07-27 22:09:51 +05:00 |
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c575ddf844
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version 1.0.2 -> 1.0.3
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2024-07-27 21:58:52 +05:00 |
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fb734a2b3a
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fixes of wierd unicode text
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2024-07-27 21:57:46 +05:00 |
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59ebb3265c
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version 1.0.1 -> 1.0.2
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2024-07-27 21:27:46 +05:00 |
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3a3947a3e7
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Added option to not read ordinary ticks and BugCheckers are public
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2024-07-27 21:27:27 +05:00 |
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faf3567c02
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version 1.0.0 -> 1.0.1
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2024-07-27 20:13:20 +05:00 |
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c63718ce48
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Configured scproj for core module
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2024-07-27 20:11:42 +05:00 |
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0c19f129db
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Configured csproj of core module
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2024-07-27 19:08:31 +05:00 |
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41a29662ec
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Using memory pooling and spans for tick parsing
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2024-07-27 18:41:19 +05:00 |
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31ada6ba55
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Added benchmarks and playground
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2024-07-27 10:43:47 +05:00 |
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3212bc435d
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deleted idea
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2024-07-26 22:00:10 +05:00 |
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25f4f411a2
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updated gitignore
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2024-07-26 20:52:50 +05:00 |
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f2db04033d
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init
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2024-07-26 20:49:10 +05:00 |
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