Add some params
- start jump charge - building limit - movement params Rework weapon dps one hit and add dps move
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@@ -224,6 +224,12 @@ function Building(building: IBuilding, mod: IMod, theme: Theme, racesUnits: IRac
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<TableCell component="th" scope="row" >Repair max</TableCell>
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<TableCell>{building.repairMax}</TableCell>
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</TableRow>
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{building.buildingLimit !== undefined && building.buildingLimit !== null &&
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<TableRow sx={{ '&:last-child td, &:last-child th': { border: 0 } }}>
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<TableCell component="th" scope="row" >Limit</TableCell>
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<TableCell>{building.buildingLimit}</TableCell>
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</TableRow>
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}
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</TableBody>
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</Table>
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</StatsPaper>
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@@ -258,9 +264,7 @@ function Building(building: IBuilding, mod: IMod, theme: Theme, racesUnits: IRac
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</Grid2>}
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{building.deathExplosions.length > 0 &&
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<Grid2 size={12}>
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{building.deathExplosions.map(da =>
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<DeathExplosion deathExplosion={da} mod={mod} />
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)}
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<DeathExplosion deathExplosions={building.deathExplosions} mod={mod} />
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</Grid2>
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}
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{building.addons.length > 0 && <Grid2 size={12}>
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