2025-03-15 21:50:36 +03:00

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#RGD_DIC
# Syntax:
# First line (and the header) SHALL be '#RGD_DIC'.
# The file name SHALL be "RGD_DIC.TXT".
# Lines MAY be of any length.
# hash ('#') MAY be used as a comment mark: it MAY be used in front or end of lines, whatever is behind it SHALL ignored until the next line.
# The format of the data contained within SHALL be:
# <code>=<token>,
# where <code> SHALL be the hexadecimal value within the RGD file prefixed using '0x' notation - the hexadecimal numbers including the '0x' notation SHALL be case insensitive,
# while <token> SHALL be the text token represented by the <code>.
# Whitespaces such as space and tab characters anywhere within the <code> and/or <token> SHALL be ignored.
# Blank lines SHALL be ignored.
# The entries within the file MAY be sorted, however it is NOT MANDATORY.
# The file SHOULD NOT contain duplicate entries.
# The file MAY terminate with a blank line, however it is NOT MANDATORY.
# There SHALL be no copyrights claimed, anyone SHALL be able to obtain this file from any source, to freely modify according to personal needs. It SHALL be possible to freely distribute this file in its original or modified form.
#
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0xFE3B0F63=class_09
0xFE437832=received_experience_squad_modifier
0xFE56188F=is_relic
0xFE7307F2=pinned
0xFE83CB53=Panel075
0xFE99B9DC=heading
0xFE9ADAC0=pickup_tactic
0xFE9E5F5A=combat_ext
0xFE9ECB74=max_traverse_up
0xFEBB74DA=squad_stasis_ext
0xFED5859C=random_action_01
0xFEE604A9=map_team_colour
0xFF0E891E=upgrade_28
0xFF18E44E=addon_07
0xFF25973F=leader_17
0xFF36A682=tp_ooc_vehicle
0xFF42CC8E=line_uvscale
0xFF5BB4DF=125
0xFF63030C=income_munition_player_modifier
0xFF7146BD=synckillinfo_06
0xFF7CDCF8=heavy_weapon_setup_delay
0xFF8E60C4=speed_max
0xFFA187D7=secured_actions_in_territory
0xFFA433A3=ability_20
0xFFAC4886=cloneNeighbour15
0xFFBF1221=maximum_length
0xFFC2A86D=active_range_min
0xFFE9CDEC=obj_cover_preview_icon
0xFFEEBD07=tp_area_filter_enemy