#RGD_DIC
# Syntax:
# First line (and the header) SHALL be '#RGD_DIC'.
# The file name SHALL be "RGD_DIC.TXT".
# Lines MAY be of any length.
# hash ('#') MAY be used as a comment mark: it MAY be used in front or end of lines, whatever is behind it SHALL ignored until the next line.
# The format of the data contained within SHALL be:
#	<code>=<token>,
#	where <code> SHALL be the hexadecimal value within the RGD file prefixed using '0x' notation - the hexadecimal numbers including the '0x' notation SHALL be case insensitive,
#	while <token> SHALL be the text token represented by the <code>.
#	Whitespaces such as space and tab characters anywhere within the <code> and/or <token> SHALL be ignored.
# Blank lines SHALL be ignored.
# The entries within the file MAY be sorted, however it is NOT MANDATORY.
# The file SHOULD NOT contain duplicate entries.
# The file MAY terminate with a blank line, however it is NOT MANDATORY.
# There SHALL be no copyrights claimed, anyone SHALL be able to obtain this file from any source, to freely modify according to personal needs. It SHALL be possible to freely distribute this file in its original or modified form.
#

0x00059FDA=border_line_color_g
0x000DD15C=unknown_target_type
0x001ACB93=Marker115
0x001ACF7E=unit_type09
0x002CDA40=modifier_22
0x0030A67D=time_to_pay_attention_to_target
0x00326ED4=texture1_max_range
0x00374F54=text_20
0x00390F2E=parallel_placement
0x0039D973=anim_state_machine_name
0x003DEE99=command_point_28
0x004545C4=rate_14
0x00466A2C=stand_veryslow_to_crouch_stopped
0x005628D3=stand_slow_to_stand_veryslow
0x007845C4=casualty_search_radius
0x0079C695=cycle_primary_squad
0x008123A8=number_of_passes
0x00A21B4F=weapon_suppression_modifier
0x00A4F8BA=building_info
0x00A80B27=command_point_23
0x00A8CD8F=deform_type
0x00ADE72F=Marker102
0x00AF0D2D=type_cover
0x00B001B9=Panel218
0x00C547A2=command_point_24
0x00D0A1A7=tp_mine
0x00D59C1E=transport_type
0x00D5B8D5=owned_count
0x00D991ED=remain_strobe_count
0x00DCBD83=crouch_veryslow_to_prone_slow
0x00F1138F=modal_repair_cancel
0x00F29E35=acceptable_type_13
0x010BD2D4=upgrade_row06_col06
0x010E1C61=min_distance
0x01107EC4=Marker140
0x0118D3A1=objective_visible
0x0121E256=Marker026
0x0123017D=invalid_scale
0x0129EAAE=field_support_ext
0x012D9372=arrow_texture_invalid
0x01460FDE=selectionfocus
0x015BA553=text_03
0x0183299C=enable_hardpoint_14
0x0186F17D=chance
0x01903254=upgrade_row05_col09
0x019592AD=parent_hardpoint
0x01A16CF4=ui_direction_required
0x01A2C657=mine_ext
0x01A3AA4F=deathtimer
0x01AA9A71=entry09
0x01B588E3=target_filter_table
0x01BC7C22=title
0x01C70C29=resource_choice_per_second
0x01DFE215=tp_armour_marderiii
0x01E48C9C=addon_03
0x01F1B81F=squad_to_create
0x01F7029E=harvest_ext
0x020C572C=speech_path
0x020DCACF=squad_combat_stance_ext
0x021A79C9=travel_time
0x021EDFDA=has
0x0226CED9=critical_table_07
0x0241F966=tp_armour_rear
0x0245D787=Panel226
0x02553E97=alternate_sua
0x0258466D=ai_special_unit_immobile
0x0259E846=timed
0x027472CD=counter_text_id
0x027565D8=team_mode_default
0x027D9361=player_4
0x028175BB=building_03
0x02848ECC=distance_00
0x028E17BC=speech_code_cover
0x0290A325=bd_test
0x029E4E7E=upgrade_row00_col06
0x02B5E45A=regeneration_decrease_in_combat
0x02BDB9A9=shell_medium
0x02C8CCBD=enemy_a
0x02CAF63E=dots_max
0x02CE608F=modifiers_squad_03
0x02E54B57=upgrade_apply_ext
0x02F957D1=set_stance
0x02FBD039=upgrade_to_remove
0x0302FFEE=scatter
0x030BBD30=Location5
0x030E52FC=use_decorator
0x031A77C8=child_ability_name
0x032AB8A6=time_of_effect
0x032F5560=dust_kickup_r
0x03356E77=is_target_only
0x033594C2=special_attack_12
0x03372661=transform_m21
0x033779B7=border_line_color_a
0x0338164A=time_seconds
0x034CBBB8=boolean
0x035A04B6=image_filename
0x035EF027=Panel076
0x03617473=stand_fast_to_prone_veryfast
0x036B0C06=deploy_setup_time
0x0375502D=research_table
0x037C2814=entity_busy_time
0x039037FA=time_to_delay_after_evacuate
0x0390ED1A=spot_17
0x039B6D50=Panel251
0x03A53A64=modifier_36
0x03A71925=offtarget_radius_minimum
0x03A9EF0C=disable_crushing
0x03AB69DF=break_formation_distance
0x03AE4DEB=pop_growth_rate
0x03B76167=upgrade_19
0x03B7DDD3=addon_15
0x03B9097D=upgrade_row03_col09
0x03BD4F00=offtarget_radius
0x03CA5EF5=tp_unarmed
0x03E1C99A=modifier_40
0x03F4F5D3=stand_veryslow_to_crouch_medium
0x03FE3D81=cost_power
0x0401B338=ease_factor
0x04048BC3=start_pos_ext
0x04062038=units_in_right_flank
0x040BD2F7=addons
0x040C0BCA=construction_menu_entry_05
0x0414AC83=medium_crushing
0x041A8EA4=crouch_veryslow_to_prone_medium
0x04266EC4=tp_flesh
0x042F252F=onDeathNeighbours
0x0436A51D=enemy
0x044A2B9B=upgrade_ext
0x044C08AE=building_snap_distance
0x04569302=modal_load_cancel
0x045C8076=Marker060
0x0464C995=event_entry_11
0x0486E908=action_table
0x048C805D=secs_between_leapfrogs_max
0x0496FBE5=ability_war_shout_event
0x049BC2A1=upgrade_row03_col06
0x04C58ACF=max_personnel_cap
0x04CCE931=variable_name
0x04CE5BC1=command_point_08
0x04D421D3=Panel190
0x04F35DCB=show_count
0x050315BB=help_text_id
0x05044FE6=tp_goliath
0x0507B120=veryslow
0x051E4D72=medic
0x051ECC4A=move_modal
0x05207CBC=number_of_experience_points
0x0525D86B=sd_drawwpnname
0x052B3FC4=all_player
0x052E508D=time_to_eat
0x052F5299=event_32
0x05336DAC=melee_nr_attackers_weight
0x053D6C9E=ability_40
0x053E5344=cover_type_for_water
0x05474F11=collapse_time_to_peak_explosion
0x054A6A25=tp_infantry_sniper
0x05595019=pace_to_leapfrog
0x0565BF0B=priority_19
0x056BB13F=one_entity
0x0585B386=upgrade_cost_manpower_modifier
0x0590AC7B=crouch_slow_to_crouch_stopped
0x059AB900=critical_09
0x059F89A6=tp_armour_pe_jagdpanther
0x05AD37CA=accuracy_reduction_when_moving
0x05B2DF09=upgrade_row09_col09
0x05C2C6E9=Marker105
0x05D22852=ability_36
0x05D69BAD=crouch_slow_to_crouch_veryslow
0x05D6B52C=crouch_medium_to_stand_veryfast
0x05D9DCD1=garrison_camouflage_revert_time_on_detection
0x05E3B644=mine_field_max_explosions_modifier
0x05EAF435=cloneNeighbour14
0x060F1BCF=addon_01
0x06252F24=sd_drawconnectivity
0x0637F710=stand_stopped_to_prone_fast
0x063DE3C6=spot_01
0x064361CF=entry12
0x064F6A16=research_must_not_be_complete
0x0653A2B0=is_supply_generator
0x0654E7F5=large_image
0x066CF859=timer_ui
0x06797AAF=sd_draw_threat_map
0x0688D643=support_cap_usage
0x06A74AA8=AideStationID
0x06B51B20=garrison_ext
0x06BB0507=tp_vehicle_axis_88mm
0x06C265F6=melee_leap_max_target_mass
0x06C2CD9F=band_29
0x06C3D07A=Marker033
0x06C6AE53=ui_weak_commandbtn
0x06CC6042=camouflage_type
0x06D9EAD2=breakdown_area_attack_time
0x06E67122=squad_13
0x070F8EC9=prefer_spots_on_side_with_leader
0x0711E1E4=hotkey_name
0x07123C91=dr_drawline
0x07259314=ui_hotkey_name2
0x072810BE=cloneNeighbour05
0x07312D38=95
0x07331B62=veterancy_rank_06
0x0734AE8E=vehicleleader_indicator_decorator_1
0x074089DF=tp_ability_activation_toggled
0x074F5848=vehicle_primary_weapon
0x07600F62=clone_colour_ally_two_g
0x076B72B0=ability_eldar_inspiring_aura_event
0x076C8AB0=ability_move_type
0x077517E3=stand_stopped_to_crouch_veryslow
0x0776459B=speed_distance_multiplier
0x07807C35=burst
0x07966CDD=race
0x079DC843=secs_to_delay_leapfrog_start_min
0x07A883C9=urban_narrow
0x07ADAAE4=clockwise_facing_angle
0x07BCE99D=locomotion_prone_veryfast_alt
0x07D6A4DB=invalid_thickness
0x07E436D9=angle_begin
0x08091D3F=hit_08
0x08291E3F=tp_stance_burn
0x082EB73C=time_to_cut
0x084A20D0=name_10
0x084EED3A=entity_16
0x08585E7C=num_salvo
0x0858FF89=research_14
0x0863BFED=hold_rating_bonus
0x08710354=number_of_shots
0x088412A3=command_point_12
0x0888A7DC=support_structure_importance
0x08960785=symbol_team_colour
0x089EEA27=hit_percentage
0x08B4D1E1=starting_marker_ext
0x08B5BF9F=do_explosion
0x08D7C39F=code_1
0x08E587D8=strategic_point_flag
0x08EAF4D0=structure_requirements
0x08F50607=transition_reverse_health_fraction
0x08F96162=event_08
0x090284B2=tool_tip_cost
0x091A85B4=check_popcap
0x091BB042=veil_of_darkness_ext
0x092474F8=ui_info
0x092B06C1=resurrection_squad_cap_extra
0x092DA153=invalid_texture
0x09309B67=role_10
0x09334D4C=anim_locomotion_state_machine_name
0x09475782=max_distance
0x095A3FD6=total_amount_of_resources
0x095FA387=percentage_of_panels_on_fire_to_force_evacuation
0x0962B71B=res_renew_bonus_easy
0x096B25C8=poison_spread_delay
0x09986756=bj_cover_ext
0x099D9536=modal_deepstrike_cancel
0x09BA6F63=stand_medium_to_prone_veryslow
0x09C0030C=impass_water
0x09CEA8A9=reload_time
0x09CED7DB=enable_hardpoint_01
0x09D27982=time_for_transition
0x09D52044=addon_ext
0x09EB1DB8=attackmove_modal
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0x09EE4A62=substance_17
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0x0A088E31=stand_slow_to_prone_medium
0x0A0EED5F=up_angle_min
0x0A1EF5F5=valid_diffuse_b
0x0A27DEAB=ui_info_team_1
0x0A2E7D8D=garrison_camouflage_revert_max
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0x0A7D7D86=116
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0x0AB2268E=reveal_radius
0x0ACB9338=projectile_recurring
0x0AE23D84=number_of_casualties_until_spawn
0x0B04FD08=amount
0x0B1E328D=health_meleedamage_received_modifier
0x0B313208=transform_m22
0x0B343CFF=tt_droppod
0x0B53F959=textcolour_red
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0x0B6AAB25=critical_texture1
0x0B760A15=sd_drawsectornumbers
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0x0B7D9BA5=anim_09
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0x0B860CA4=modifier_ext
0x0B86F892=combat_slot_10
0x0B8BBBF0=leader_19
0x0B92ECBE=enabled_event_name
0x0B9B9C7F=crouch_stopped_to_crouch_fast
0x0BA7D2DF=squad_12
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0x0BAA645B=widget_suffix
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0x0C376507=medic_ext
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0x0C5B7BF9=ui_strong_popcapreadout
0x0C5DC064=cant_build
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0x0C9CB2A2=cover_type_08
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0x0CA7D6B2=charge_regeneration
0x0CAB86DE=life_leech_damage
0x0CBDEFE6=nr_entities_09
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0x0CC16B3E=thumbnail
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0x0CC67EA1=tt_1
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0x0CF89CB3=ui_weak_squadicon
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0x0D0E193D=max_turn_angle
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0x0E71C79F=use_override_table_for_non_requisition_races
0x0E76BF9E=rubble
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0x0E8900E5=spawner_space_offset_for_new_unit_position
0x0E89E97B=entity_07
0x0E959DAD=Marker023
0x0E9B6C1F=defuse_seconds
0x0EAE7835=dust_kickup_rear
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0x0ED2800A=Panel253
0x0ED2AA8F=proximity_type
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0x0ED52999=ally_b
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0x0F64E9F8=chaos_heavy_flamer_hit_event
0x0F755D38=tp_vehicle_allies_jeep
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0x0FD0065F=synckillinfo_12
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0x0FD0AE7D=melee_same_squad_weight
0x0FD43C09=nr_entities_15
0x0FDB2ECA=sector_colour_r
0x0FDDDD11=ui_icon_name
0x0FE08CEE=minimum_update_radius
0x0FF80061=explosion_value
0x1002B346=addon_09
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0x10229FED=event_entry_18
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0x103B5F1F=locomotion_crouch_veryfast
0x10486407=114
0x105C0436=type_ext
0x10777C5C=ui
0x107E1105=neighbour06
0x1081F85E=Marker043
0x1097C9F2=building
0x10997F0B=squad_leader_ext
0x10A5FA3E=accuracy_weapon_modifier
0x10A6C76B=territory_multiplier
0x10AB3CCC=number_aircraft
0x10BC581D=upgrade_row00_col09
0x10CABC77=gravity
0x10D15784=band_24
0x10D2F62D=Marker048
0x10DC2B65=burst_multiplier
0x10E61AE0=upgrade_row02_col09
0x10E7B3BE=repair_rate
0x10FFC45B=variation
0x110442A6=default_squad_size_modifier
0x11102175=can_pick_up
0x1118333E=possible_research
0x1135699E=squad_retreat_ext
0x11399B27=squad_soul_destruction_ext
0x113C6970=explode_on_miss
0x1141C7BF=raider_weapon_index
0x11482350=urban
0x11484385=response_sound
0x115C85BB=Panel000
0x115E9B69=random_rotation
0x1162D080=entry_06
0x116C09D8=locomotion_crouch_veryslow_alt
0x116D0FC0=syncdeathinfo_10
0x116DE1CA=actions_end
0x11798695=ability_battlecry_event
0x11810B31=squad_veterancy
0x118CB0CE=resource_max_cap
0x11A409A7=event_47
0x11AC3538=band_02
0x11DCFA0C=automatch_maps8p
0x11DD522B=points_total
0x11E3BDCC=donation_penalty_percentage
0x11F2AF2C=reverse_in_combat_multiplier
0x121155C3=capture_squad_blueprint_allied_commonwealth
0x121180DC=fuel_ping
0x12215567=must_be_on
0x122A0394=tt_2
0x122C6991=default_crush_mode
0x122E7CD1=clone_colour_one_r
0x12433700=impass_land
0x12535405=offtarget_distance_cap
0x125E7351=list_cover
0x1264C95D=under_attack_proximity
0x1270A991=band_17
0x127BE735=climbing
0x127C735A=recover_multiplier
0x12814257=tp_fence
0x1285C9E7=alpha
0x1289847A=deburrow_to_attack_radius
0x128EE21A=event_42
0x129EA6EF=Marker063
0x12A9C5FF=upgrade_row06_col09
0x12AB97D0=speed
0x12AC64AA=cover_type_02
0x12B1DAC2=prone_veryslow_to_crouch_slow
0x12C9B31F=cover_type_06
0x12CA2DB0=display_type
0x12D3E050=Panel059
0x12DA92F2=operation
0x12EDF21D=hit_07
0x12EEEE9C=code_3
0x12EF97D8=angle_of_fire
0x12FC0548=offset_scale_x
0x1308AF95=syncdeathinfo_02
0x130B9A56=band_22
0x130E9678=Panel260
0x1317ACC5=state_machine
0x131ACF56=Panel208
0x1333CDBE=blood_splat_ext
0x1336826A=prone_veryfast_to_stand_medium
0x1349A946=command_point_05
0x1349D349=autobuild
0x135AF5E8=crouch_veryslow_to_stand_stopped
0x136B7BBF=substance_26
0x136E38BE=prone_stopped_to_crouch_stopped
0x1375DB86=return_transition_duration
0x1376379D=ping_of_shame
0x13798C19=hold_ext
0x138EB405=repeatedly
0x1396659C=possession
0x13B8FCB6=max_damage
0x13BD0B32=gift_manpower_player_modifier
0x13CB3140=ui_index_hint
0x13EAE00C=toggled_recharge_time_off
0x13EBE460=prone_veryfast_to_stand_slow
0x14098299=base_pop_cap
0x1414C2CE=Panel112
0x1426BAF3=validate_actions
0x1442C1D0=squad_caster
0x145A2559=hardpoint_18
0x1474A408=death_reaction_09
0x14BAD254=area_effect_events
0x14C456D7=highlight_scoretext_a
0x14D0D63A=7
0x14D319CA=weapon_28
0x14E69BA2=cost_requisition_modifier
0x14F24AD1=108
0x14F8BF9B=Marker028
0x14FFA767=thickness
0x15029706=spot_08
0x150FB7E0=power
0x151D0CED=tp_mod_apply_to_squad_type
0x152079FB=Panel006
0x153F5A2D=crouch_medium_to_crouch_stopped
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0xFE437832=received_experience_squad_modifier
0xFE56188F=is_relic
0xFE7307F2=pinned
0xFE83CB53=Panel075
0xFE99B9DC=heading
0xFE9ADAC0=pickup_tactic
0xFE9E5F5A=combat_ext
0xFE9ECB74=max_traverse_up
0xFEBB74DA=squad_stasis_ext
0xFED5859C=random_action_01
0xFEE604A9=map_team_colour
0xFF0E891E=upgrade_28
0xFF18E44E=addon_07
0xFF25973F=leader_17
0xFF36A682=tp_ooc_vehicle
0xFF42CC8E=line_uvscale
0xFF5BB4DF=125
0xFF63030C=income_munition_player_modifier
0xFF7146BD=synckillinfo_06
0xFF7CDCF8=heavy_weapon_setup_delay
0xFF8E60C4=speed_max
0xFFA187D7=secured_actions_in_territory
0xFFA433A3=ability_20
0xFFAC4886=cloneNeighbour15
0xFFBF1221=maximum_length
0xFFC2A86D=active_range_min
0xFFE9CDEC=obj_cover_preview_icon
0xFFEEBD07=tp_area_filter_enemy
