2 new map, fix map name 4+ players

This commit is contained in:
v.holodov
2022-10-05 23:22:08 +03:00
parent d3e90fb01e
commit 750ea483b6
10 changed files with 146 additions and 68 deletions
+3 -3
View File
@@ -112,7 +112,7 @@ class HomeController @Inject()(cc: ControllerComponents) extends AbstractControl
val (webSocketOut: ActorRef, webSocketIn: Publisher[JsValue]) = createWebSocketConnections()
// Create a user actor off the request id and attach it to the source
val userActorFuture = createUserActor(request.id.toString, webSocketOut)
val userActorFuture = createUserActor(request.id.toString, request.remoteAddress, webSocketOut)
// Once we have an actor available, create a flow...
userActorFuture.map { userActor =>
@@ -190,11 +190,11 @@ class HomeController @Inject()(cc: ControllerComponents) extends AbstractControl
* @param webSocketOut the "write" side of the websocket, that the user actor sends JsValue to.
* @return a user actor for this ws connection.
*/
private def createUserActor(name: String, webSocketOut: ActorRef): Future[ActorRef] = {
private def createUserActor(name: String, remoteAddress: String, webSocketOut: ActorRef): Future[ActorRef] = {
// Use guice assisted injection to instantiate and configure the child actor.
val userActorFuture = {
implicit val timeout = Timeout(100.millis)
(userParentActor ? UserParentActor.Create(name, webSocketOut)).mapTo[ActorRef]
(userParentActor ? UserParentActor.Create(name, remoteAddress, webSocketOut)).mapTo[ActorRef]
}
userActorFuture
}